AI Insights · Timothy · October 2021
Top 5 Dynamic Games on iOS in Brazil for Q3 2021
Explore the performance of the top 5 dynamic games on the iOS platform in Brazil during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 dynamic games on the iOS platform in Brazil. Below, we explore the trends in weekly downloads, revenue, and active users for each of these leading games.
Roblox, published by Roblox Corporation, experienced steady revenue growth, peaking at approximately $114K in the first week of September. Weekly downloads showed a fluctuating trend, with a high of around 31.8K in the final week of September. Active users started at nearly 499K at the beginning of the quarter and saw a gradual decline to 470K by the end of September.
Gardenscapes from Playrix maintained consistent weekly revenue, reaching around $44.9K in late July. Downloads saw a significant drop from 10.5K in the last week of June to just over 2.7K by the end of September. Active users fluctuated, starting at nearly 102K and ending the quarter at approximately 86.6K.
Homescapes, also by Playrix, had a peak revenue of approximately $42.2K in the last week of August. Weekly downloads were relatively stable, peaking at about 17.8K in early September. Active users showed a slight decrease from around 118K at the beginning of the quarter to approximately 95K by the end of September.
Pokémon GO by Niantic, Inc. saw a notable peak in revenue at $56.5K in mid-July. Downloads were highest in the same week, reaching around 15.9K. Active users saw growth throughout the quarter, starting at 300K and rising to over 401K by early September before settling at approximately 324K by the end of the month.
Lords Mobile: Last Rise of Qin by IGG.COM maintained consistent weekly revenue, peaking at about $22.1K in early July. Downloads had a peak of 2.5K in late August, while active users saw a moderate increase from around 12.3K at the beginning of the quarter to approximately 11.4K by the end of September.
This data, sourced from Sensor Tower, highlights the dynamic nature of the gaming market in Brazil. For more detailed insights and trends, visit Sensor Tower.